Note (not yet in video): When you play with two players, put two tiles per turn instead of one. You do this by: First building one tile, then possibly filling the number of open tiles up to three, and then creating a second tile.
1) Go for the sets, not for luck.
You can, of course, walk away from the other players in the hope that you can later put a nice dot tile with your doll, where the others can not or can not get along easily. For this, however, you need luck and you will see that this way of playing is (almost) never paid out. It is more interesting to ensure that you get as many complete sets as possible. You have to make sure that you can also visit the points tiles that the others build during the game.
2) Build Rifugio's!
If you assume that all players try to get as many sets as possible (see game tip 1), then the difference is made by strategically placing the huts (Rifugio's). Strategic positioning means that you place the cabin in a place where as many players as possible must pass as often as possible.
3) Finds the right balance between placing huts and achieving the sets.
If you are too busy building the cabins and therefore forget to get your own sets, then it is possible that the other players use your cabins and eventually get more sets than you and still with the victory. take the go.
4) Avoid tempo loss.
You never want to stand still for too long. Or make a very big detour. The higher your walking pace, the more chance you will of achieving all the sets.
5) Manipulate your fellow players.
Instead of hoping, to draw that one mountain top from the pile of reverse tiles (luck), you can also use a forest tile to prevent a mountain top from being laid on certain rock tiles. So you manipulate your fellow players, because if they later reach the mountain top, they can only put it on the rock tiles, which are free.